v0.0.2 pre-release

RESIDENT EVIL SHATTERED

A Resident Evil project expanding classic survival horror with a larger playable test build, shared SplitScreen sessions, Versus experiments, and a dedicated Tyrant Battle encounter.

No original Resident Evil game assets are included.

Users must provide their own legally obtained supported game data.

Launcher and client only; the multiplayer server is not included.

Why Shattered?

Classic fixed-camera horror was built to isolate you.

SHATTERED asks what happens when that fear becomes shared: when two players step into the same mansion, split attention across the room, and turn survival-horror tension into a co-op memory.

The goal is not to replace the original feeling. It is to preserve the mood, friction, and strange quiet of classic survival horror while opening a new way to experience it with a friend.

Current state

Built for testing, not for polished play.

Available

Public test build v0.0.2 with expanded menus, room gameplay, new encounters, and a Windows launcher plus client package.

Multiplayer status

The multiplayer menu is visible but not functional yet. SplitScreen is currently the only working multiplayer mode, and no server is included.

Experimental modes

Versus and Tyrant Battle content is available for testing, while gameplay behavior and access flows may still change between builds.

Private

The active source code, internal tools, research branches, and development assets are maintained outside this repository.

v0.0.2 changelog

What changed for players

Full release notes

Screenshots

v0.0.2 public build preview

Setup

What the current public build expects

SHATTERED v0.0.2 is documented for Windows and a legally obtained copy of GOG's Resident Evil 1 PC Port. Other versions are not currently treated as supported public test targets.

Community

Join Shattered Team Projects

Join Discord

Vote on features

Help shape what gets tested next across Depmify's survival-horror projects.

Talk with Depmify

Follow development, ask questions, share feedback, and report what breaks in public builds.

Find players

Organize local SplitScreen sessions with other users for RESIDENT EVIL: SHATTERED or Silent Hill: United.

The server brings both communities together around release news, feedback, and player coordination. SHATTERED v0.0.2 does not include an online multiplayer server.

Support us

Classic horror is better when it can be shared.

Depmify is a fan developer focused on bringing classic survival horror experiences closer to players who want to explore them together. Alongside RESIDENT EVIL: SHATTERED, Depmify also develops Silent Hill: United, an unofficial multiplayer project for Silent Hill 1 built around preserving atmosphere while adding shared presence.

Optional support helps with testing time, public builds, documentation, and the long process of turning strange survival-horror experiments into something people can actually play with friends.

Optional donations

No original game assets are sold or distributed. Support is for the time spent developing, testing, and maintaining fan project releases.

Support Depmify Silent Hill: United